


While 3dfx continued to offer high-performance options, the value proposition was no longer compelling.ģdfx rapidly declined in the late 1990s and most of the company's assets were acquired by Nvidia Corporation on December 15, 2000, mostly for intellectual property rights. This was accelerated by the introduction of Microsoft's Direct3D, which provided a single high-performance API that could be implemented on these cards, seriously eroding the value of Glide. The success of the company's products led to renewed interest in 3D gaming, and by the second half of the 1990s, products combining a 2D output with reasonable 3D performance were appearing. It became standard for 3D games to offer support for the company's Glide API. Despite this limitation, the Voodoo Graphics product and its follow-up, Voodoo2, were popular. The hardware accelerated only 3D rendering, relying on the PC's current video card for 2D support. The company's original product was the Voodoo Graphics, an add-in card that implemented hardware acceleration of 3D graphics. It was a pioneer in the field from the late 1990s until 2000. Bankrupt Acquired by NVIDIA Corporationģdfx.com at the Wayback Machine (archived February 1, 2001)ģdfx Interactive was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards.
